TurnEvent
One instruction in a TurnSequencer's in-order TurnSequencer.events stream.
A single sealed stream — rather than two parallel flows — so a Reset always arrives in order relative to the Committed actions around it: apply nothing already covered by the reset snapshot, and miss nothing committed before it.
Type Parameters
A
the application action type.
Inheritors
Types
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A committed application action, carrying its assigned log IndexedAction.index and the proposer-stamped IndexedAction.dedupKey. Apply indexed to the game state machine, folding the dedup key through a us.tractat.kuilt.raft.ClientSessionTable to preserve exactly-once.